2.6 KiB
Product Brief — HS_DollyCam
Overview
HS_DollyCam is a cinematic camera dolly HUD for Second Life that enables users to compose, save, and playback professional-grade camera movements and tours. It is distributed as a wearable HUD (single-prim, Controller in ROOT) with a suite of companion scripts that handle playlist playback, continuous tour runtime, camera engine control, dialog menus, visual markers, and field-of-view adjustment.
Problem
Second Life's default camera is imprecise and non-repeatable for cinematic photography, viewer capture, or scripted scene direction. Users cannot reliably reproduce camera angles, compose multi-shot sequences, or execute smooth automated camera rides across predefined waypoints without manual repositioning for each shot.
Solution
A HUD-based camera system that:
- Lets users save camera presets (position + focus + FOV) into Linkset Data
- Enables smooth cinematic moves between presets with configurable timing and easing
- Supports playlist playback from inventory notecards for complex multi-shot sequences
- Delivers continuous tours via Catmull-Rom spline interpolation with trapezoidal motion profiles
- Provides visual markers (rez'd pyramids) at preset positions for clickable navigation
- Offers FOV control via RLVa, dolly zooms, lock/follow modes, and a touch menu for common workflows
Target Users
- SL photographers composing cinematic viewer captures
- Content creators building scripted camera experiences
- Virtual set directors directing camera movement for viewer recording
- Linden Scripting Language (LSL) developers using the engine as a reusable camera framework
Key Constraints
- LSL memory is severely limited — all scripts must avoid large/mixed-type lists and expensive
llParseString2Listin hot paths - Single-prim HUD — the Controller lives in the ROOT prim; all logic must be memory-efficient
- Second Life viewer limitations — camera permission quirks require ESC-workaround; RLVa required for FOV
- Parcel object limits — marker rezzing depends on parcel LI and rez permissions
Scope
| In Scope | Out of Scope |
|---|---|
| Preset save/load/delete/list | Multi-user / networked camera sync |
| Notecard-driven playlist playback | Mobile / non-desktop viewer support |
| Continuous tour with spline interpolation | Audio synchronization |
| FOV control via RLVa | AR / VR viewer camera modes |
| Lock / Follow modes | Physics object interaction |
| Visual marker system | Cloud-based preset sharing |
| Dialog menu UI | REST / external API integration |